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Virtual Reality Applications for Enhancing Food Safety Training and Science Communications C. STEVENSON (1) (1) NC State University, Raleigh, NC, U.S.A..
Virtual reality, which is defined as a computer-generated simulation of a 3D environment that people can immerse themselves into, has emerged as an exciting technology in recent years because of its many capabilities. After many years of research and development, today this technology is available at a price point that many developers and consumers alike can afford. This session will explore and demonstrate the applications and possibilities for virtual reality to solve two urgent problems we are facing in the food industry: (1) increasing food safety and quality competencies through education and training programs; and (2) communicating food science to consumers. The audience may walk away with some ideas that they can put into action for both training/communications interventions and evaluations. View Presentation |
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